# Creating Components

### The Minimal Component <a href="#the-minimal-component" id="the-minimal-component"></a>

Components can be used to implement various functionalities like providing messages to the prompt, executing code, or interacting with external services.

*Component* is a class that inherits from `AgentComponent` OR implements one or more *protocols*. Every *protocol* inherits `AgentComponent`, so your class automatically becomes a *component* once you inherit any *protocol*.

```
class MyComponent(AgentComponent):
    pass
```

This is already a valid component, but it doesn't do anything yet. To add some functionality to it, you need to implement one or more *protocols*.

Let's create a simple component that adds "Hello World!" message to the agent's prompt. To do this we need to implement `MessageProvider` *protocol* in our component. `MessageProvider` is an interface with `get_messages` method:

```
# No longer need to inherit AgentComponent, because MessageProvider already does it
class HelloComponent(MessageProvider):
    def get_messages(self) -> Iterator[ChatMessage]:
        yield ChatMessage.user("Hello World!")
```

Now we can add our component to an existing agent or create a new Agent class and add it there:

```
class MyAgent(Agent):
    self.hello_component = HelloComponent()
```

`get_messages` will called by the agent each time it needs to build a new prompt and the yielded messages will be added accordingly.

## Passing Data to and Between Components <a href="#passing-data-to-and-between-components" id="passing-data-to-and-between-components"></a>

Since components are regular classes you can pass data (including other components) to them via the `__init__` method. For example we can pass a config object and then retrieve an API key from it when needed:

```
class DataComponent(MessageProvider):
    def __init__(self, config: Config):
        self.config = config

    def get_messages(self) -> Iterator[ChatMessage]:
        if self.config.openai_credentials.api_key:
            yield ChatMessage.system("API key found!")
        else:
            yield ChatMessage.system("API key not found!")
```

{% hint style="info" %}
Note

Component-specific configuration handling isn't implemented yet.
{% endhint %}

## Configuring Components <a href="#configuring-components" id="configuring-components"></a>

Components can be configured using a pydantic model. To make component configurable, it must inherit from `ConfigurableComponent[BM]` where `BM` is the configuration class inheriting from pydantic's `BaseModel`. You should pass the configuration instance to the `ConfigurableComponent`'s `__init__` or set its `config` property directly. Using configuration allows you to load confugration from a file, and also serialize and deserialize it easily for any agent. To learn more about configuration, including storing sensitive information and serialization see [Component Configuration](https://docs.agpt.co/forge/components/components/#component-configuration).

```
# Example component configuration
class UserGreeterConfiguration(BaseModel):
    user_name: str

class UserGreeterComponent(MessageProvider, ConfigurableComponent[UserGreeterConfiguration]):
    def __init__(self):
        # Creating configuration instance
        # You could also pass it to the component constructor
        # e.g. `def __init__(self, config: UserGreeterConfiguration):`
        config = UserGreeterConfiguration(user_name="World")
        # Passing the configuration instance to the parent class
        UserGreeterComponent.__init__(self, config)
        # This has the same effect as the line above:
        # self.config = UserGreeterConfiguration(user_name="World")

    def get_messages(self) -> Iterator[ChatMessage]:
        # You can use the configuration like a regular model
        yield ChatMessage.system(f"Hello, {self.config.user_name}!")
```

## Providing Commands <a href="#providing-commands" id="providing-commands"></a>

To extend what an agent can do, you need to provide commands using `CommandProvider` protocol. For example to allow agent to multiply two numbers, you can create a component like this:

```
class MultiplicatorComponent(CommandProvider):
    def get_commands(self) -> Iterator[Command]:
        # Yield the command so the agent can use it
        yield self.multiply

    @command(
    parameters={
        "a": JSONSchema(
            type=JSONSchema.Type.INTEGER,
            description="The first number",
            required=True,
        ),
        "b": JSONSchema(
            type=JSONSchema.Type.INTEGER,
            description="The second number",
            required=True,
        )})
    def multiply(self, a: int, b: int) -> str:
        """
        Multiplies two numbers.

        Args:
            a: First number
            b: Second number

        Returns:
            Result of multiplication
        """
        return str(a * b)
```

To learn more about commands see [🛠️ Commands](https://docs.agpt.co/forge/components/commands/).

## Prompt Structure <a href="#prompt-structure" id="prompt-structure"></a>

After components provided all necessary data, the agent needs to build the final prompt that will be send to a llm. Currently, `PromptStrategy` (*not* a protocol) is responsible for building the final prompt.

If you want to change the way the prompt is built, you need to create a new `PromptStrategy` class, and then call relevant methods in your agent class. You can have a look at the default strategy used by the AutoGPT Agent: [OneShotAgentPromptStrategy](https://github.com/Significant-Gravitas/AutoGPT/tree/master/classic/original_autogpt/agents/prompt_strategies/one_shot.py), and how it's used in the [Agent](https://github.com/Significant-Gravitas/AutoGPT/tree/master/classic/original_autogpt/agents/agent.py) (search for `self.prompt_strategy`).

## Example `UserInteractionComponent` <a href="#example-userinteractioncomponent" id="example-userinteractioncomponent"></a>

Let's create a slightly simplified version of the component that is used by the built-in agent. It gives an ability for the agent to ask user for input in the terminal.

1. Create a class for the component that inherits from `CommandProvider`.

   ```
   class MyUserInteractionComponent(CommandProvider):
       """Provides commands to interact with the user."""
       pass
   ```
2. Implement command method that will ask user for input and return it.

   ```
   def ask_user(self, question: str) -> str:
       """If you need more details or information regarding the given goals,
       you can ask the user for input."""
       print(f"\nQ: {question}")
       resp = input("A:")
       return f"The user's answer: '{resp}'"
   ```
3. The command needs to be decorated with `@command`.

   ```
   @command(
       parameters={
           "question": JSONSchema(
               type=JSONSchema.Type.STRING,
               description="The question or prompt to the user",
               required=True,
           )
       },
   )
   def ask_user(self, question: str) -> str:
       """If you need more details or information regarding the given goals,
       you can ask the user for input."""
       print(f"\nQ: {question}")
       resp = input("A:")
       return f"The user's answer: '{resp}'"
   ```
4. We need to implement `CommandProvider`'s `get_commands` method to yield the command.

   ```
   def get_commands(self) -> Iterator[Command]:
       yield self.ask_user
   ```
5. Since agent isn't always running in the terminal or interactive mode, we need to disable this component by setting `self._enabled=False` when it's not possible to ask for user input.

   ```
   def __init__(self, interactive_mode: bool):
       self.config = config
       self._enabled = interactive_mode
   ```

The final component should look like this:

```
# 1.
class MyUserInteractionComponent(CommandProvider):
    """Provides commands to interact with the user."""

    # We pass config to check if we're in noninteractive mode
    def __init__(self, interactive_mode: bool):
        self.config = config
        # 5.
        self._enabled = interactive_mode

    # 4.
    def get_commands(self) -> Iterator[Command]:
        # Yielding the command so the agent can use it
        # This won't be yielded if the component is disabled
        yield self.ask_user

    # 3.
    @command(
        # We need to provide a schema for ALL the command parameters
        parameters={
            "question": JSONSchema(
                type=JSONSchema.Type.STRING,
                description="The question or prompt to the user",
                required=True,
            )
        },
    )
    # 2.
    # Command name will be its method name and description will be its docstring
    def ask_user(self, question: str) -> str:
        """If you need more details or information regarding the given goals,
        you can ask the user for input."""
        print(f"\nQ: {question}")
        resp = input("A:")
        return f"The user's answer: '{resp}'"
```

Now if we want to use our user interaction *instead of* the default one we need to somehow remove the default one (if our agent inherits from `Agent` the default one is inherited) and add our own. We can simply override the `user_interaction` in `__init__` method:

```
class MyAgent(Agent):
    def __init__(
        self,
        settings: AgentSettings,
        llm_provider: MultiProvider,
        file_storage: FileStorage,
        app_config: Config,
    ):
        # Call the parent constructor to bring in the default components
        super().__init__(settings, llm_provider, file_storage, app_config)
        # Disable the default user interaction component by overriding it
        self.user_interaction = MyUserInteractionComponent()
```

Alternatively we can disable the default component by setting it to `None`:

```
class MyAgent(Agent):
    def __init__(
        self,
        settings: AgentSettings,
        llm_provider: MultiProvider,
        file_storage: FileStorage,
        app_config: Config,
    ):
        # Call the parent constructor to bring in the default components
        super().__init__(settings, llm_provider, file_storage, app_config)
        # Disable the default user interaction component
        self.user_interaction = None
        # Add our own component
        self.my_user_interaction = MyUserInteractionComponent(app_config)
```

## Learn more <a href="#learn-more" id="learn-more"></a>

The best place to see more examples is to look at the built-in components in the [classic/original\_autogpt/components](https://github.com/Significant-Gravitas/AutoGPT/tree/master/classic/original_autogpt/components/) and [classic/original\_autogpt/commands](https://github.com/Significant-Gravitas/AutoGPT/tree/master/classic/original_autogpt/commands/) directories.

Guide on how to extend the built-in agent and build your own: [🤖 Agents](https://docs.agpt.co/forge/components/agents/)\
Order of some components matters, see [🧩 Components](https://docs.agpt.co/forge/components/components/) to learn more about components and how they can be customized.\
To see built-in protocols with accompanying examples visit [⚙️ Protocols](https://docs.agpt.co/forge/components/protocols/).


---

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